OpenGL Capabilities Database - Index

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OpenGL capabilities database.
Based on data submitted by players of 0 A.D., between 2015-02-20 and 2015-08-20. See the index page for more stuff. Contact Philip Taylor for binary options banc de scam questions.
Browse the data here, binary options price action strategies tradestation or download as JSON (see format description). Feel free to do whatever you want with the data.
The listed extensions are based on the GL_EXTENSIONS string: we don't show an extension as supported if it's not explicitly advertised, even if GL_VERSION is a version where that extension was folded into the main spec.
The extension support percentages are based on the number of user/device/driver combinations, from a total of 33345. This is obviously hopelessly biased and unrepresentative so don't read too much into the numbers.
The listed device names are based on GL_RENDERER, with boring components stripped out. Driver versions on Windows are determined from DLL versions; if we can't guess which is the correct DLL then we try to list all the detectable DLLs. Driver versions on Linux are determined from GL_VERSION, when it's encoded in there.
Extension support.
40% (s) GL_3DFX_texture_compression_FXT1 0% (s) GL_AMDX_abuffer_oit 11% (s) GL_AMDX_debug_output 0% (s) GL_AMDX_name_gen_delete 0% (s) GL_AMDX_random_access_target 0% (s) GL_AMDX_texture_compression_dxt6 0% (s) GL_AMDX_texture_compression_dxt7 8% (s) GL_AMDX_vertex_shader_tessellator 5% (s) GL_AMD_blend_minmax_factor 0% (s) GL_AMD_compressed_ATC_texture 35% (s) GL_AMD_conservative_depth 11% (s) GL_AMD_debug_output 11% (s) GL_AMD_depth_clamp_separate 41% (s) GL_AMD_draw_buffers_blend 4% (s) GL_AMD_framebuffer_sample_positions 3% (s) GL_AMD_gcn_shader 0% (s) GL_AMD_gpu_shader_half_float 0% (s) GL_AMD_gpu_shader_half_float2 3% (s) GL_AMD_gpu_shader_int64 4% (s) GL_AMD_interleaved_elements 25% (s) GL_AMD_multi_draw_indirect 11% (s) GL_AMD_name_gen_delete 1% (s) GL_AMD_occlusion_query_event 25% (s) GL_AMD_performance_monitor 11% (s) GL_AMD_pinned_memory 0% (s) GL_AMD_program_binary_Z400 9% (s) GL_AMD_query_buffer_object 11% (s) GL_AMD_sample_positions 47% (s) GL_AMD_seamless_cubemap_per_texture 4% (s) GL_AMD_shader_atomic_counter_ops 21% (s) GL_AMD_shader_stencil_export 4% (s) GL_AMD_shader_stencil_value_export 9% (s) GL_AMD_shader_trace 41% (s) GL_AMD_shader_trinary_minmax 3% (s) GL_AMD_sparse_texture 0% (s) GL_AMD_sparse_texture_pool 4% (s) GL_AMD_stencil_operation_extended 0% (s) GL_AMD_texture_compression_dxt6 0% (s) GL_AMD_texture_compression_dxt7 11% (s) GL_AMD_texture_cube_map_array 11% (s) GL_AMD_texture_texture4 10% (s) GL_AMD_transform_feedback3_lines_triangles 4% (s) GL_AMD_transform_feedback4 11% (s) GL_AMD_vertex_shader_layer 7% (s) GL_AMD_vertex_shader_tessellator 11% (s) GL_AMD_vertex_shader_viewport_index 39% (s) GL_ANGLE_texture_compression_dxt3 39% (s) GL_ANGLE_texture_compression_dxt5 6% (s) GL_APPLE_aux_depth_stencil 6% (s) GL_APPLE_client_storage 6% (s) GL_APPLE_element_array 6% (s) GL_APPLE_fence 6% (s) GL_APPLE_float_pixels 6% (s) GL_APPLE_flush_buffer_range 6% (s) GL_APPLE_flush_render 31% (s) GL_APPLE_object_purgeable 47% (s) GL_APPLE_packed_pixels 6% (s) GL_APPLE_pixel_buffer 6% (s) GL_APPLE_rgb_422 6% (s) GL_APPLE_row_bytes 6% (s) GL_APPLE_specular_vector 0% (s) GL_APPLE_texture_max_level 6% (s) GL_APPLE_texture_range 6% (s) GL_APPLE_transform_hint 47% (s) GL_APPLE_vertex_array_object (~GL3.0) 6% (s) GL_APPLE_vertex_array_range 6% (s) GL_APPLE_vertex_point_size 6% (s) GL_APPLE_vertex_program_evaluators 6% (s) GL_APPLE_ycbcr_422 82% (s) GL_ARB_ES2_compatibility 10% (s) GL_ARB_ES3_1_compatibility 56% (s) GL_ARB_ES3_compatibility 36% (s) GL_ARB_arrays_of_arrays 52% (s) GL_ARB_base_instance 10% (s) GL_ARB_bindless_texture 71% (s) GL_ARB_blend_func_extended 46% (s) GL_ARB_buffer_storage 1% (s) GL_ARB_cl_event 67% (s) GL_ARB_clear_buffer_object 34% (s) GL_ARB_clear_texture 21% (s) GL_ARB_clip_control 93% (s) GL_ARB_color_buffer_float (~GL3.0) 43% (s) GL_ARB_compatibility 63% (s) GL_ARB_compressed_texture_pixel_storage 26% (s) GL_ARB_compute_shader 14% (s) GL_ARB_compute_variable_group_size 25% (s) GL_ARB_conditional_render_inverted 64% (s) GL_ARB_conservative_depth 89% (s) GL_ARB_copy_buffer 43% (s) GL_ARB_copy_image 10% (s) GL_ARB_cull_distance 75% (s) GL_ARB_debug_output 90% (s) GL_ARB_depth_buffer_float (~GL3.0) 89% (s) GL_ARB_depth_clamp 99% (s) GL_ARB_depth_texture (~GL1.4) 25% (s) GL_ARB_derivative_control 10% (s) GL_ARB_direct_state_access 98% (s) GL_ARB_draw_buffers (~GL2.0) 69% (s) GL_ARB_draw_buffers_blend 92% (s) GL_ARB_draw_elements_base_vertex 33% (s) GL_ARB_draw_indirect 89% (s) GL_ARB_draw_instanced 25% (s) GL_ARB_enhanced_layouts 86% (s) GL_ARB_explicit_attrib_location 53% (s) GL_ARB_explicit_uniform_location 84% (s) GL_ARB_fragment_coord_conventions 30% (s) GL_ARB_fragment_layer_viewport 99% (s) GL_ARB_fragment_program 93% (s) GL_ARB_fragment_program_shadow 98% (s) GL_ARB_fragment_shader (~GL2.0) 33% (s) GL_ARB_framebuffer_no_attachments 95% (s) GL_ARB_framebuffer_object 90% (s) GL_ARB_framebuffer_sRGB 42% (s) GL_ARB_geometry_shader4 80% (s) GL_ARB_get_program_binary 14% (s) GL_ARB_get_texture_sub_image 33% (s) GL_ARB_gpu_shader5 33% (s) GL_ARB_gpu_shader_fp64 97% (s) GL_ARB_half_float_pixel (~GL3.0) 94% (s) GL_ARB_half_float_vertex 39% (s) GL_ARB_imaging 17% (s) GL_ARB_indirect_parameters 88% (s) GL_ARB_instanced_arrays 79% (s) GL_ARB_internalformat_query 35% (s) GL_ARB_internalformat_query2 70% (s) GL_ARB_invalidate_subdata 78% (s) GL_ARB_map_buffer_alignment 90% (s) GL_ARB_map_buffer_range 50% (s) GL_ARB_multi_bind 30% (s) GL_ARB_multi_draw_indirect 96% (s) GL_ARB_multisample (~GL1.3) 99% (s) GL_ARB_multitexture (~GL1.3) 96% (s) GL_ARB_occlusion_query (~GL1.5) 83% (s) GL_ARB_occlusion_query2 14% (s) GL_ARB_pipeline_statistics_query 98% (s) GL_ARB_pixel_buffer_object (~GL2.1) 99% (s) GL_ARB_point_parameters (~GL1.4) 98% (s) GL_ARB_point_sprite (~GL2.0) 39% (s) GL_ARB_program_interface_query 93% (s) GL_ARB_provoking_vertex 22% (s) GL_ARB_query_buffer_object 23% (s) GL_ARB_robust_buffer_access_behavior 72% (s) GL_ARB_robustness 57% (s) GL_ARB_sample_shading 88% (s) GL_ARB_sampler_objects 87% (s) GL_ARB_seamless_cube_map 33% (s) GL_ARB_seamless_cubemap_per_texture 64% (s) GL_ARB_separate_shader_objects 42% (s) GL_ARB_shader_atomic_counters 79% (s) GL_ARB_shader_bit_encoding 17% (s) GL_ARB_shader_draw_parameters 17% (s) GL_ARB_shader_group_vote 28% (s) GL_ARB_shader_image_load_store 25% (s) GL_ARB_shader_image_size 98% (s) GL_ARB_shader_objects (~GL2.0) 33% (s) GL_ARB_shader_precision 20% (s) GL_ARB_shader_stencil_export 26% (s) GL_ARB_shader_storage_buffer_object 33% (s) GL_ARB_shader_subroutine 10% (s) GL_ARB_shader_texture_image_samples 77% (s) GL_ARB_shader_texture_lod 98% (s) GL_ARB_shading_language_100 (~GL2.0) 0% (s) GL_ARB_shading_language_120 68% (s) GL_ARB_shading_language_420pack 23% (s) GL_ARB_shading_language_include 68% (s) GL_ARB_shading_language_packing 99% (s) GL_ARB_shadow (~GL1.4) 14% (s) GL_ARB_shadow_ambient 9% (s) GL_ARB_sparse_buffer 16% (s) GL_ARB_sparse_texture 41% (s) GL_ARB_stencil_texturing 94% (s) GL_ARB_sync 33% (s) GL_ARB_tessellation_shader 22% (s) GL_ARB_texture_barrier 99% (s) GL_ARB_texture_border_clamp (~GL1.3) 35% (s) GL_ARB_texture_buffer_object 37% (s) GL_ARB_texture_buffer_object_rgb32 36% (s) GL_ARB_texture_buffer_range 99% (s) GL_ARB_texture_compression (~GL1.3) 43% (s) GL_ARB_texture_compression_bptc 91% (s) GL_ARB_texture_compression_rgtc 99% (s) GL_ARB_texture_cube_map (~GL1.3) 60% (s) GL_ARB_texture_cube_map_array 99% (s) GL_ARB_texture_env_add (~GL1.3) 99% (s) GL_ARB_texture_env_combine (~GL1.3) 99% (s) GL_ARB_texture_env_crossbar (~GL1.4) 99% (s) GL_ARB_texture_env_dot3 (~GL1.3) 94% (s) GL_ARB_texture_float (~GL3.0) 55% (s) GL_ARB_texture_gather 63% (s) GL_ARB_texture_mirror_clamp_to_edge 84% (s) GL_ARB_texture_mirrored_repeat (~GL1.4) 70% (s) GL_ARB_texture_multisample 98% (s) GL_ARB_texture_non_power_of_two (~GL2.0) 53% (s) GL_ARB_texture_query_levels 61% (s) GL_ARB_texture_query_lod 98% (s) GL_ARB_texture_rectangle 93% (s) GL_ARB_texture_rg 79% (s) GL_ARB_texture_rgb10_a2ui 12% (s) GL_ARB_texture_snorm 27% (s) GL_ARB_texture_stencil8 80% (s) GL_ARB_texture_storage 61% (s) GL_ARB_texture_storage_multisample 75% (s) GL_ARB_texture_swizzle 37% (s) GL_ARB_texture_view 75% (s) GL_ARB_timer_query 56% (s) GL_ARB_transform_feedback2 52% (s) GL_ARB_transform_feedback3 53% (s) GL_ARB_transform_feedback_instanced 10% (s) GL_ARB_transform_feedback_overflow_query 99% (s) GL_ARB_transpose_matrix (~GL1.3) 75% (s) GL_ARB_uniform_buffer_object 91% (s) GL_ARB_vertex_array_bgra 91% (s) GL_ARB_vertex_array_object 32% (s) GL_ARB_vertex_attrib_64bit 70% (s) GL_ARB_vertex_attrib_binding 6% (s) GL_ARB_vertex_blend 99% (s) GL_ARB_vertex_buffer_object (~GL1.5) 99% (s) GL_ARB_vertex_program 98% (s) GL_ARB_vertex_shader (~GL2.0) 57% (s) GL_ARB_vertex_type_10f_11f_11f_rev 80% (s) GL_ARB_vertex_type_2_10_10_10_rev 40% (s) GL_ARB_viewport_array 99% (s) GL_ARB_window_pos (~GL1.4) 0% (s) GL_ARM_mali_program_binary 0% (s) GL_ARM_mali_shader_binary 0% (s) GL_ARM_rgba8 0% (s) GL_ARM_shader_framebuffer_fetch 0% (s) GL_ARM_shader_framebuffer_fetch_depth_stencil 0% (s) GL_ATIX_texture_env_combine3 0% (s) GL_ATIX_texture_env_route 0% (s) GL_ATIX_vertex_shader_output_point_size 42% (s) GL_ATI_blend_equation_separate 1% (s) GL_ATI_blend_weighted_minmax 78% (s) GL_ATI_draw_buffers 0% (s) GL_ATI_element_array 22% (s) GL_ATI_envmap_bumpmap 13% (s) GL_ATI_fragment_shader 0% (s) GL_ATI_map_object_buffer 6% (s) GL_ATI_meminfo 73% (s) GL_ATI_separate_stencil 0% (s) GL_ATI_shader_texture_lod 28% (s) GL_ATI_texture_compression_3dc 60% (s) GL_ATI_texture_env_combine3 81% (s) GL_ATI_texture_float 58% (s) GL_ATI_texture_mirror_once 0% (s) GL_ATI_vertex_array_object 0% (s) GL_ATI_vertex_attrib_array_object 0% (s) GL_ATI_vertex_streams 0% (s) GL_CR_bounding_box 0% (s) GL_CR_cursor_position 0% (s) GL_CR_head_spu_name 0% (s) GL_CR_performance_info 0% (s) GL_CR_print_string 0% (s) GL_CR_readback_barrier_size 0% (s) GL_CR_saveframe 0% (s) GL_CR_server_id_sharing 0% (s) GL_CR_server_matrix 0% (s) GL_CR_state_parameter 0% (s) GL_CR_synchronization 0% (s) GL_CR_tile_info 0% (s) GL_CR_tilesort_info 0% (s) GL_CR_window_size 23% (s) GL_EXTX_framebuffer_mixed_formats 24% (s) GL_EXT_Cg_shader 99% (s) GL_EXT_abgr 100% (s) GL_EXT_bgra (~GL1.2) 38% (s) GL_EXT_bindable_uniform 99% (s) GL_EXT_blend_color (~GL1.2) 98% (s) GL_EXT_blend_equation_separate (~GL2.0) 99% (s) GL_EXT_blend_func_separate (~GL1.4) 0% (s) GL_EXT_blend_logic_op 99% (s) GL_EXT_blend_minmax (~GL1.2) 99% (s) GL_EXT_blend_subtract (~GL1.2) 2% (s) GL_EXT_clip_control 21% (s) GL_EXT_clip_volume_hint 0% (s) GL_EXT_color_buffer_float 0% (s) GL_EXT_color_buffer_half_float 0% (s) GL_EXT_color_matrix 0% (s) GL_EXT_color_table 94% (s) GL_EXT_compiled_vertex_array 0% (s) GL_EXT_convolution 12% (s) GL_EXT_copy_buffer 54% (s) GL_EXT_copy_texture 1% (s) GL_EXT_cull_vertex 5% (s) GL_EXT_debug_label 5% (s) GL_EXT_debug_marker 30% (s) GL_EXT_depth_bounds_test 0% (s) GL_EXT_depth_buffer_float 36% (s) GL_EXT_direct_state_access 0% (s) GL_EXT_discard_framebuffer 0% (s) GL_EXT_disjoint_timer_query 91% (s) GL_EXT_draw_buffers2 (~GL3.0) 71% (s) GL_EXT_draw_instanced 99% (s) GL_EXT_draw_range_elements (~GL1.2) 99% (s) GL_EXT_fog_coord (~GL1.4) 97% (s) GL_EXT_framebuffer_blit (~GL3.0) 87% (s) GL_EXT_framebuffer_multisample (~GL3.0) 54% (s) GL_EXT_framebuffer_multisample_blit_scaled 98% (s) GL_EXT_framebuffer_object (~GL3.0) 78% (s) GL_EXT_framebuffer_sRGB (~GL3.0) 47% (s) GL_EXT_geometry_shader4 95% (s) GL_EXT_gpu_program_parameters 48% (s) GL_EXT_gpu_shader4 (~GL3.0) 11% (s) GL_EXT_histogram 23% (s) GL_EXT_import_sync_object 0% (s) GL_EXT_map_buffer_range 99% (s) GL_EXT_multi_draw_arrays (~GL1.4) 0% (s) GL_EXT_multisampled_render_to_texture 0% (s) GL_EXT_occlusion_query_boolean 97% (s) GL_EXT_packed_depth_stencil (~GL3.0) 91% (s) GL_EXT_packed_float (~GL3.0) 94% (s) GL_EXT_packed_pixels (~GL1.2) 0% (s) GL_EXT_packed_pixels_12 1% (s) GL_EXT_paletted_texture 78% (s) GL_EXT_pixel_buffer_object 78% (s) GL_EXT_point_parameters 42% (s) GL_EXT_polygon_offset 24% (s) GL_EXT_polygon_offset_clamp 1% (s) GL_EXT_post_depth_coverage 83% (s) GL_EXT_provoking_vertex 1% (s) GL_EXT_raster_multisample 0% (s) GL_EXT_read_format_bgra 99% (s) GL_EXT_rescale_normal (~GL1.2) 0% (s) GL_EXT_robustness 0% (s) GL_EXT_sRGB 0% (s) GL_EXT_sRGB_write_control 99% (s) GL_EXT_secondary_color binary options risk (~GL1.4) 36% (s) GL_EXT_separate_shader_objects 99% (s) GL_EXT_separate_specular_color (~GL1.2) 0% (s) GL_EXT_shader_atomic_counters 2% (s) GL_EXT_shader_image_load_formatted 26% (s) GL_EXT_shader_image_load_store 48% (s) GL_EXT_shader_integer_mix 0% (s) GL_EXT_shader_pixel_local_storage 0% (s) GL_EXT_shader_subroutine 99% (s) GL_EXT_shadow_funcs (~GL1.5) 0% (s) GL_EXT_shadow_samplers 0% (s) GL_EXT_shared_texture_palette 1% (s) GL_EXT_sparse_texture2 0% (s) GL_EXT_stencil_clear_tag 87% (s) GL_EXT_stencil_two_side 99% (s) GL_EXT_stencil_wrap (~GL1.4) 54% (s) GL_EXT_subtexture 0% (s) GL_EXT_swap_control 12% (s) GL_EXT_texgen_reflection 42% (s) GL_EXT_texture 94% (s) GL_EXT_texture3D (~GL1.2) 89% (s) GL_EXT_texture_array (~GL3.0) 2% (s) GL_EXT_texture_buffer 35% (s) GL_EXT_texture_buffer_object 1% (s) GL_EXT_texture_buffer_object_rgb32 10% (s) GL_EXT_texture_compression_bptc 70% (s) GL_EXT_texture_compression_dxt1 50% (s) GL_EXT_texture_compression_latc 73% (s) GL_EXT_texture_compression_rgtc (~GL3.0) 99% (s) GL_EXT_texture_compression_s3tc 78% (s) GL_EXT_texture_cube_map 92% (s) GL_EXT_texture_edge_clamp 99% (s) GL_EXT_texture_env_add 94% (s) GL_EXT_texture_env_combine 78% (s) GL_EXT_texture_env_dot3 98% (s) GL_EXT_texture_filter_anisotropic 1% (s) GL_EXT_texture_filter_minmax 3% (s) GL_EXT_texture_format_BGRA8888 88% (s) GL_EXT_texture_integer (~GL3.0) 36% (s) GL_EXT_texture_lod 99% (s) GL_EXT_texture_lod_bias (~GL1.4) 56% (s) GL_EXT_texture_mirror_clamp 79% (s) GL_EXT_texture_object 74% (s) GL_EXT_texture_rectangle 0% (s) GL_EXT_texture_rg 97% (s) GL_EXT_texture_sRGB (~GL2.1) 86% (s) GL_EXT_texture_sRGB_decode 91% (s) GL_EXT_texture_shared_exponent (~GL3.0) 63% (s) GL_EXT_texture_snorm 40% (s) GL_EXT_texture_storage 88% (s) GL_EXT_texture_swizzle 2% (s) GL_EXT_texture_type_2_10_10_10_REV 74% (s) GL_EXT_timer_query 61% (s) GL_EXT_transform_feedback (~GL3.0) 19% (s) GL_EXT_transform_feedback2 0% (s) GL_EXT_unpack_subimage 78% (s) GL_EXT_vertex_array 80% (s) GL_EXT_vertex_array_bgra 26% (s) GL_EXT_vertex_attrib_64bit 0% (s) GL_EXT_vertex_shader 11% (s) GL_EXT_x11_sync_object 0% (s) GL_GREMEDY_frame_terminator 0% (s) GL_GREMEDY_string_marker 0% (s) GL_HP_occlusion_test 41% (s) GL_IBM_multimode_draw_arrays 72% (s) GL_IBM_rasterpos_clip 93% (s) GL_IBM_texture_mirrored_repeat 0% (s) GL_IMG_texture_compression_pvrtc 42% (s) GL_INGR_blend_func_separate 0% (s) GL_INTEL_compute_shader_lane_shift 6% (s) GL_INTEL_fragment_shader_ordering 0% (s) GL_INTEL_fragment_shader_span_sharing 0% (s) GL_INTEL_image_serialize 10% (s) GL_INTEL_map_texture 12% (s) GL_INTEL_performance_queries 10% (s) GL_INTEL_performance_query 14% (s) GL_KHR_blend_equation_advanced 2% (s) GL_KHR_blend_equation_advanced_coherent 25% (s) GL_KHR_context_flush_control 73% (s) GL_KHR_debug 10% (s) GL_KHR_robust_buffer_access_behavior 10% (s) GL_KHR_robustness 0% (s) GL_KHR_texture_compression_astc_ldr 37% (s) GL_KTX_buffer_region 0% (s) GL_MESAX_texture_float 41% (s) GL_MESA_pack_invert 0% (s) GL_MESA_resize_buffers 3% (s) GL_MESA_texture_array 39% (s) GL_MESA_texture_signed_rgba 41% (s) GL_MESA_window_pos 8% (s) GL_MESA_ycbcr_texture 24% (s) GL_NVX_conditional_render 23% (s) GL_NVX_gpu_memory_info 0% (s) GL_NVX_instanced_arrays 8% (s) GL_NVX_nvenc_interop 0% (s) GL_NVX_shader_thread_group 0% (s) GL_NVX_shader_thread_shuffle 0% (s) GL_NVX_shared_sync_object 0% (s) GL_NVX_sysmem_buffer 23% (s) GL_NV_ES1_1_compatibility 11% (s) GL_NV_ES3_1_compatibility 3% (s) GL_NV_alpha_test 14% (s) GL_NV_bindless_multi_draw_indirect 11% (s) GL_NV_bindless_multi_draw_indirect_count 8% (s) GL_NV_bindless_texture 14% (s) GL_NV_blend_equation_advanced 2% (s) GL_NV_blend_equation_advanced_coherent 3% (s) GL_NV_blend_minmax 99% (s) GL_NV_blend_square (~GL1.4) 6% (s) GL_NV_command_list 3% (s) GL_NV_complex_primitives 15% (s) GL_NV_compute_program5 93% (s) GL_NV_conditional_render (~GL3.0) 1% (s) GL_NV_conservative_raster 0% (s) GL_NV_conservative_raster_dilate 36% (s) GL_NV_copy_depth_to_color 33% (s) GL_NV_copy_image 0% (s) GL_NV_deep_texture3D 30% (s) GL_NV_depth_buffer_float 67% (s) GL_NV_depth_clamp 0% (s) GL_NV_draw_buffers 15% (s) GL_NV_draw_texture 34% (s) GL_NV_explicit_multisample 3% (s) GL_NV_fbo_color_attachments 24% (s) GL_NV_fence 1% (s) GL_NV_fill_rectangle 35% (s) GL_NV_float_buffer 46% (s) GL_NV_fog_distance 3% (s) GL_NV_fragdepth 1% (s) GL_NV_fragment_coverage_to_color 24% (s) GL_NV_fragment_program 26% (s) GL_NV_fragment_program2 26% (s) GL_NV_fragment_program_option 1% (s) GL_NV_fragment_shader_interlock 1% (s) GL_NV_framebuffer_mixed_samples 24% (s) GL_NV_framebuffer_multisample_coverage 23% (s) GL_NV_geometry_shader4 1% (s) GL_NV_geometry_shader_passthrough 23% (s) GL_NV_gpu_program4 18% (s) GL_NV_gpu_program4_1 16% (s) GL_NV_gpu_program5 15% (s) GL_NV_gpu_program5_mem_extended 16% (s) GL_NV_gpu_program_fp64 16% (s) GL_NV_gpu_shader5 35% (s) GL_NV_half_float (~GL3.0) 9% (s) GL_NV_internalformat_sample_query 72% (s) GL_NV_light_max_exponent 23% (s) GL_NV_multisample_coverage 26% (s) GL_NV_multisample_filter_hint 24% (s) GL_NV_occlusion_query 66% (s) GL_NV_packed_depth_stencil 23% (s) GL_NV_parameter_buffer_object 23% (s) GL_NV_parameter_buffer_object2 22% (s) GL_NV_path_rendering 1% (s) GL_NV_path_rendering_shared_edge 24% (s) GL_NV_pixel_data_range 26% (s) GL_NV_point_sprite 85% (s) GL_NV_primitive_restart 0% (s) GL_NV_read_buffer 24% (s) GL_NV_register_combiners 24% (s) GL_NV_register_combiners2 1% (s) GL_NV_sample_locations 1% (s) GL_NV_sample_mask_override_coverage 15% (s) GL_NV_shader_atomic_counters 15% (s) GL_NV_shader_atomic_float 1% (s) GL_NV_shader_atomic_fp16_vector 3% (s) GL_NV_shader_atomic_int64 23% (s) GL_NV_shader_buffer_load 15% (s) GL_NV_shader_storage_buffer_object 11% (s) GL_NV_shader_thread_group 7% (s) GL_NV_shader_thread_shuffle 99% (s) GL_NV_texgen_reflection 54% (s) GL_NV_texture_barrier 24% (s) GL_NV_texture_compression_vtc 66% (s) GL_NV_texture_env_combine4 15% (s) GL_NV_texture_expand_normal 3% (s) GL_NV_texture_lod_clamp 22% (s) GL_NV_texture_multisample 66% (s) GL_NV_texture_rectangle 24% (s) GL_NV_texture_shader 24% (s) GL_NV_texture_shader2 24% (s) GL_NV_texture_shader3 23% (s) GL_NV_transform_feedback 19% (s) GL_NV_transform_feedback2 9% (s) GL_NV_uniform_buffer_unified_memory 22% (s) GL_NV_vdpau_interop 24% (s) GL_NV_vertex_array_range 24% (s) GL_NV_vertex_array_range2 16% (s) GL_NV_vertex_attrib_integer_64bit 23% (s) GL_NV_vertex_buffer_unified_memory 26% (s) GL_NV_vertex_program 26% (s) GL_NV_vertex_program1_1 24% (s) GL_NV_vertex_program2 26% (s) GL_NV_vertex_program2_option 26% (s) GL_NV_vertex_program3 0% (s) GL_NV_video_capture 1% (s) GL_NV_viewport_array2 42% (s) GL_OES_EGL_image 0% (s) GL_OES_EGL_image_external 0% (s) GL_OES_EGL_sync 0% (s) GL_OES_compressed_EAC_R11_signed_texture 0% (s) GL_OES_compressed_EAC_R11_unsigned_texture 0% (s) GL_OES_compressed_EAC_RG11_signed_texture 0% (s) GL_OES_compressed_EAC_RG11_unsigned_texture 0% (s) GL_OES_compressed_ETC1_RGB8_texture 0% (s) GL_OES_compressed_ETC2_RGB8_texture 0% (s) GL_OES_compressed_ETC2_RGBA8_texture 0% (s) GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture 0% (s) GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture 0% (s) GL_OES_compressed_ETC2_sRGB8_alpha8_texture 0% (s) GL_OES_compressed_ETC2_sRGB8_texture 3% (s) GL_OES_compressed_paletted_texture 3% (s) GL_OES_depth24 3% (s) GL_OES_depth32 3% (s) GL_OES_depth_texture 0% (s) GL_OES_depth_texture_cube_map 3% (s) GL_OES_element_index_uint 3% (s) GL_OES_fbo_render_mipmap 0% (s) GL_OES_fragment_precision_high 3% (s) GL_OES_get_program_binary 3% (s) GL_OES_mapbuffer 3% (s) GL_OES_packed_depth_stencil 3% (s) GL_OES_point_size_array 3% (s) GL_OES_point_sprite 44% (s) GL_OES_read_format 0% (s) GL_OES_required_internalformat 3% (s) GL_OES_rgb8_rgba8 0% (s) GL_OES_shader_image_atomic 3% (s) GL_OES_standard_derivatives 0% (s) GL_OES_stencil8 0% (s) GL_OES_surfaceless_context 3% (s) GL_OES_texture_3D 3% (s) GL_OES_texture_float 3% (s) GL_OES_texture_float_linear 3% (s) GL_OES_texture_half_float 3% (s) GL_OES_texture_half_float_linear 3% (s) GL_OES_texture_npot 0% (s) GL_OES_texture_stencil8 0% (s) GL_OES_texture_storage_multisample_2d_array 3% (s) GL_OES_vertex_array_object 3% (s) GL_OES_vertex_half_float 0% (s) GL_OES_vertex_type_10_10_10_2 0% (s) GL_QCOM_alpha_test 0% (s) GL_QCOM_binning_control 0% (s) GL_QCOM_driver_control 0% (s) GL_QCOM_extended_get 0% (s) GL_QCOM_extended_get2 0% (s) GL_QCOM_perfmon_global_mode 0% (s) GL_QCOM_tiled_rendering 0% (s) GL_QCOM_writeonly_rendering 65% (s) GL_S3_s3tc 99% (s) GL_SGIS_generate_mipmap (~GL1.4) 0% (s) GL_SGIS_multitexture 42% (s) GL_SGIS_texture_border_clamp 75% (s) GL_SGIS_texture_edge_clamp (~GL1.2) 99% (s) GL_SGIS_texture_lod (~GL1.2) 24% (s) GL_SGIX_depth_texture 24% (s) GL_SGIX_shadow 0% (s) GL_SGIX_shadow_ambient 1% (s) GL_SGI_color_matrix 0% (s) GL_SGI_color_table 0% (s) GL_SGI_texture_color_table 61% (s) GL_SUN_multi_draw_arrays 24% (s) GL_SUN_slice_accum 41% (s) GL_WIN_swap_hint 0% (s) WGL_ARB_extensions_string 0% (s) WGL_ARB_pbuffer 0% (s) WGL_ARB_pixel_format 0% (s) WGL_ARB_render_texture 0% (s) WGL_EXT_extensions_string 0% (s) WGL_EXT_pixel_format 23% (s) WGL_EXT_swap_control 0% (s) WINE_EXT_direct_rendering.
Implementation limits.
Device details.
NVIDIA (proprietary)
– 1 user – 1 user – 3 users – 1 user – 360 users – 16 users – 47 users – 13 users – 19 users – 101 users – 16 users – 31 users – 3 users – 2 users – 9 users – 1 user – 6 users – 9 users – 44 users – 2 users – 5 users – 7 users – 64 users – 15 users – 2 users – 5 users – 4 users – 12 users – 6 users – 5 users – 4 users – 1 user – 5 users – 2 users – 47 users – 1 user – 1 user – 8 users – 2 users – 1 user – 2 users – 3 users – 1 user – 1 user – 6 users – 5 users – 1 user – 25 users – 5 users – 11 users – 11 users – 18 users – 1 user – 24 users – 4 users – 12 users – 15 users – 3 users – 2 users – 2 users – 6 users – 5 users – 3 users – 2 users – 1 user – 3 users – 4 users – 15 users – 26 users – 8 users – 1 user – 3 users – 3 users – 82 users – 47 users – 5 users – 40 users – 2 users – 50 users – 52 users – 3 users – 81 users – 14 users – 1 user – 13 users – 64 users – 9 users – 38 users – 8 users – 6 users – 13 users – 6 users – 4 users – 9 users – 2 users – 14 users – 1 user – 9 users – 2 users – 33 users – 43 users – 63 users – 103 users – 2 users – 1 user – 10 users – 174 users – 3 users – 12 users – 5 users – 5 users – 97 users – 15 users – 63 users – 6 users – 3 users – 2 users – 100 users – 10 users – 17 users – 1 user – 2 users – 9 users – 1 user – 8 users – 1 user – 1 user – 2 users – 8 users – 22 users – 11 users – 1 user – 8 users – 1 user – 3 users – 20 users – 14 users – 16 users – 7 users – 10 users – 6 users – 85 users – 12 users – 3 users – 13 users – 55 users – 18 users – 13 users – 21 users – 4 users – 4 users – 78 users – 6 users – 1 user – 1 user – 14 users – 5 users – 16 users – 117 users – 8 users – 70 users – 4 users – 108 users – 18 users – 11 users – 40 users – 25 users – 87 users – 13 users – 2 users – 28 users – 243 users – 78 users – 19 users – 6 users – 2 users – 1 user – 246 users – 71 users – 5 users – 33 users – 157 users – 36 users – 3 users – 4 users – 179 users – 13 users – 1 user – 3 users – 31 users – 35 users – 88 users – 8 users – 1 user – 29 users – 76 users – 13 users – 126 users – 18 users – 3 users – 84 users – 1 user – 4 users – 123 users – 55 users – 2 users – 11 users – 8 users – 1 user – 14 users – 2 users – 128 users – 17 users – 15 users – 6 users – 19 users – 17 users – 170 users – 114 users – 4 users – 172 users – 43 users – 65 users – 6 users – 38 users – 13 users – 212 users – 77 users – 25 users – 243 users – 78 users – 39 users – 48 users – 16 users – 10 users – 5 users – 10 users – 37 users – 2 users – 12 users – 10 users – 26 users – 99 users – 244 users – 251 users – 24 users – 4 users – 9 users – 18 users – 165 users – 19 users – 9 users – 58 users – 26 users – 19 users – 38 users – 28 users – 9 users – 6 users – 77 users – 5 users – 142 users – 14 users – 42 users – 2 users – 5 users – 9 users – 2 users – 7 users – 5 users – 1 user – 1 user – 1 user – 1 user – 1 user – 14 users – 8 users – 6 users – 2 users – 1 user – 1 user – 3 users – 1 user – 1 user – 1 user – 27 users – 2 users – 3 users – 1 user – 5 users – 3 users – 31 users – 17 users – 8 users – 6 users – 3 users – 8 users – 2 users – 1 user – 5 users – 2 users – 6 users – 1 user – 1 user – 13 users – 1 user – 1 user – 1 user – 2 users – 7 users – 10 users – 2 users – 4 users – 5 users – 3 users – 2 users – 5 users – 1 user – 1 user – 3 users – 3 users – 1 user – 1 user – 3 users – 1 user – 2 users – 1 user – 2 users – 3 users – 4 users – 5 users – 8 users – 7 users – 19 users – 4 users – 2 users – 1 user – 1 user – 4 users – 1 user – 4 users – 3 users – 1 user – 1 user – 1 user – 12 users – 13 users – 3 users – 17 users – 2 users – 2 users – 2 users – 6 users.
NVIDIA (Nouveau)
– 8 users – 1 user – 3 users – 15 users – 1 user – 1 user – 1 user – 3 users – 9 users – 13 users – 15 users – 1 user – 22 users – 19 users – 19 users – 21 users – 8 users – 11 users – 6 users – 62 users – 68 users – 70 users – 34 users – 134 users – 73 users – 26 users – 9 users – 69 users – 179 users – 24 users – 25 users – 3 users – 5 users – 138 users – 13 users – 23 users – 2 users – 16 users – 36 users – 88 users – 28 users – 17 users – 62 users – 1 user – 2 users – 1 user – 3 users – 2 users.
ATI (proprietary)
– 2 users – 1 user – 26 users – 1 user – 3 users – 10 users – 1 user – 4 users – 1 user – 1 user – 2 users – 2 users – 1 user – 1 user – 1 user – 3 users – 2 users – 1 user – 1 user – 4 users – 1 user – 1 user – 1 user – 1 user – 2 users – 1 user – 1 user – 1 user – 1 user – 3 users – 10 users – 1 user – 2 users – 1 user – 2 users – 6 users – 1 user – 6 users – 21 users – 4 users – 7 users – 14 users – 41 users – 8 users – 3 users – 8 users – 1 user – 6 users – 15 users – 26 users – 3 users – 16 users – 14 users – 1 user – 75 users – 6 users – 2 users – 1 user – 11 users – 3 users – 1 user – 3 users – 58 users – 2 users – 30 users – 4 users – 12 users – 3 users – 1 user – 1 user – 3 users – 4 users – 1 user – 5 users – 1 user – 1 user – 3 users – 1 user – 1 user – 1 user – 1 user – 2 users – 1 user – 1 user – 2 users – 11 users – 1 user – 1 user – 2 users – 2 users – 1 user – 1 user – 4 users – 1 user – 4 users – 1 user – 5 users – 2 users – 1 user – 1 user – 4 users – 1 user – 4 users – 19 users – 17 users – 1 user – 21 users – 2 users – 1 user – 1 user – 1 user – 1 user – 1 user – 1 user – 15 users – 5 users – 5 users – 3 users – 44 users – 3 users – 30 users – 2 users – 9 users – 3 users – 1 user – 14 users – 2 users – 8 users – 2 users – 2 users – 3 users – 20 users – 12 users – 1 user – 1 user – 7 users – 38 users – 17 users – 1 user – 1 user – 3 users – 46 users – 11 users – 35 users – 4 users – 50 users – 1 user – 15 users – 2 users – 2 users – 20 users – 193 users – 14 users – 49 users – 4 users – 4 users – 65 users – 123 users – 24 users – 6 users – 61 users – 1 user – 5 users – 1 user – 7 users – 1 user – 15 users – 1 user – 7 users – 9 users – 3 users – 72 users – 1 user – 2 users – 47 users – 2 users – 1 user – 5 users – 2 users – 13 users – 5 users – 2 users – 9 users – 73 users – 1 user – 1 user – 21 users – 5 users – 17 users – 2 users – 5 users – 2 users – 16 users – 1 user – 13 users – 4 users – 1 user – 21 users – 1 user – 59 users – 2 users – 4 users – 8 users – 10 users – 5 users – 93 users – 55 users – 6 users – 1 user – 91 users – 49 users – 136 users – 2 users – 1 user – 2 users – 43 users – 2 users – 15 users – 12 users – 10 users – 2 users – 2 users – 3 users – 43 users – 4 users – 1 user – 27 users – 1 user – 4 users – 2 users – 2 users – 29 users – 10 users – 12 users – 1 user – 4 users – 7 users – 20 users – 6 users – 7 users – 3 users – 1 user – 21 users – 20 users – 2 users – 7 users – 5 users – 29 users – 1 user – 6 users – 4 users – 2 users – 7 users – 1 user – 1 user – 50 users – 6 users – 23 users – 1 user – 1 user – 1 user – 1 user – 1 user – 1 user – 3 users – 36 users – 7 users – 4 users – 2 users – 20 users – 189 users – 5 users – 1 user – 144 users – 107 users – 5 users – 5 users – 1 user – 4 users – 37 users – 1 user – 14 users – 3 users – 1 user – 31 users – 2 users – 3 users – 20 users – 10 users – 2 users – 3 users – 1 user – 2 users – 6 users – 5 users – 6 users – 1 user – 3 users – 17 users – 1 user – 1 user – 8 users – 7 users – 5 users – 1 user – 1 user – 1 user – 1 user – 1 user – 11 users – 1 user – 1 user – 22 users – 1 user – 2 users – 1 user – 5 users – 1 user – 1 user – 1 user – 1 user – 1 user – 2 users – 1 user – 6 users – 1 user – 5 users – 2 users – 2 users – 171 users – 2 users – 1 user – 1 user – 5 users – 2 users – 1 user – 266 users – 8 users – 1 user – 1 user – 1 user – 2 users – 2 users – 7 users – 8 users – 6 users – 3 users – 5 users – 6 users – 7 users – 1 user – 2 users – 2 users – 2 users – 6 users – 6 users – 9 users – 2 users – 2 users – 1 user – 10 users – 13 users – 15 users – 9 users – 1 user – 1 user – 6 users – 2 users – 1 user – 26 users – 15 users – 16 users – 30 users – 1 user – 5 users – 33 users – 1 user – 3 users – 1 user – 1 user.
ATI (Mesa)
– 223 users – 59 users – 22 users – 144 users – 83 users – 20 users – 1 user – 270 users – 141 users – 2 users – 3 users – 4 users – 1 user – 89 users – 105 users – 22 users – 30 users – 35 users – 220 users – 63 users – 104 users – 180 users – 326 users – 3 users – 44 users – 116 users – 32 users – 56 users – 33 users – 186 users – 1 user – 129 users – 9 users – 90 users – 78 users – 17 users – 39 users – 145 users – 1 user – 1 user – 3 users – 5 users – 2 users – 1 user – 1 user – 8 users – 27 users – 3 users – 46 users – 6 users – 32 users – 7 users – 24 users – 64 users – 11 users – 12 users – 122 users – 49 users – 1 user – 7 users – 1 user – 1 user – 2 users – 2 users – 1 user – 2 users – 2 users – 3 users – 3 users – 5 users – 1 user – 1 user – 1 user.
Intel (proprietary)
– 5 users – 16 users – 32 users – 13 users – 100 users – 38 users – 107 users – 163 users – 1 user – 18 users – 25 users – 5 users – 3 users – 192 users – 285 users – 156 users – 172 users – 77 users – 56 users – 2 users – 3 users – 153 users – 10 users – 16 users – 21 users – 1117 users – 47 users – 67 users – 412 users – 1014 users – 6 users – 524 users – 489 users – 9 users – 3 users – 45 users – 8 users – 329 users – 21 users – 2 users – 28 users – 163 users – 5 users – 1 user.
Intel (Mesa)
– 3 users – 4 users – 11 users – 28 users – 65 users – 71 users – 146 users – 142 users – 15 users – 12 users – 386 users – 17 users – 54 users – 360 users – 15 users – 101 users – 146 users – 23 users – 10 users – 52 users – 1 user – 61 users – 318 users – 1055 users – 251 users – 2 users – 31 users – 613 users – 271 users – 1480 users – 6 users – 5 users – 3 users – 25 users – 74 users – 249 users – 1631 users – 718 users.
PowerVR.
Software.
– 6 users – 205 users – 45 users – 15 users – 5 users – 1 user – 74 users – 16 users – 95 users – 33 users – 48 users – 24 users – 1 user – 13 users.

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